I lead with vision and finish with results. With over a decade driving product and design initiatives — including founding a mobile app company that brought me to GoPro — I take pride in bringing teams across the finish line.
My Work10 years ago I solo backpacked around the world for 6 months, where I met my wife. Now you can find us with our son in our self-built campervan or in the ocean surfing, fishing, and freedving. I've also published a children's book about the ocean.
My StoryWhen I joined GoPro I set a goal to receive 3 Legend Awards, 3 Design Patents, and win an annual Hackathon.
Filed across mobile, desktop, and AI-powered features. 12 patents have completed the legal process and are fully active. 3 more patents are still processing.
GoPro's highest internal recognition for individuals who push a project beyond expectations with exceptional leadership & strategic impact.
I've participated all 7 years, been a top 3 finalist 5 times, and won 3 times. Teams typically included a designer, a dev, and a product manager, and winning projects were prioritized into the roadmap.
I consider myself lucky to have been in an environment that enabled me to learn, grow, and succeed alongside some tremendously talented minds.
A decade of shipping product across mobile, web, and desktop — Leading teams, presenting to senior leadership, and building systems that scale.
My latest assignment is leading a brand new software platform + design system, crafted to bring multiple apps to life for both the brand and B2B initiatives.
A brand new modular software building system
Building the foundational system for two future GoPro apps + B2B initiatives. Leading the software organization to new levels of designs, product, and engineering workflows powered by AI.
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Reimagining video editing for the power user.
A ground-up redesign of the Quik desktop experience — building a professional-grade editor that maintained the speed and simplicity that made Quik great on mobile.
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Finding balance between automatic ease and manual control.
The story of creating the most approachable video editing experience available. The challenge of harnessing the power of our A.I. auto-highlighting engine without losing the user in the process.
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End-to-end from capture to share.
Designing the full media editing experience across GoPro's hardware and software ecosystem — from camera to clip to finished story, across mobile and web.
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I think we'll work well together.
I'm tremendously impressed with Steven, he's really good both as a designer and as a presenter. He is obviously very passionate about the design and user experience but he's open to feedback/different views. But also importantly will push back on me when he's got a strong conviction on something. He's really good!
Steven led a herculean effort to bring our new desktop experience to life, while balancing constraints across the entire software ecosystem. I applaud his relentless attention to detail and ability to see around corners. He handled endless strategic planning sessions, complex debates, and years of dev support for Mac & Windows teams.
And then there's Steven, our UX design guru. Despite facing what seems like an impossible dev to UX ratio, Steven never backs down from a challenge. He's put in long days and nights, tirelessly working alongside the team. What's most impressive is his unwavering positivity and dedication. Steven, you're a true inspiration to us all.